Analog Mode Configuration - Adjusting the Brake Motion Signal Range
In the area "Analog Mode - Input” you have the ability to precisely adjust the thresholds of the brake effect in games. With this feature, you have control over the moment when the brake in the game starts to work and the point at which the lever is fully pulled.
Creating a Dead Zone
The dead zone is the area where the lever movement does not yet affect the brake effect in the game. If you want to adjust the moment when the brake starts working, use this function. Here's how:
- Launch the X4RACE Tool software.
- Select the appropriate COM port for the brake (for details, see the "COM port identification" guide).
- Click "Read"to read the current brake settings.
- Move the left end of the slider to the right to delay the moment the brake is activated in-game. This is particularly useful if you want to avoid accidental brake activation due to small lever movements, e.g. caused by cockpit vibrations.
Setting the maximum lever pull point
Want the brake to fully engage faster? That's also possible. Just adjust the point at which the game interprets the lever to be fully engaged:
- Follow steps 1-3 as described in the "Creating a Dead Zone" section.
- Move the right end of the slider to the left to adjust the maximum brake application point. Example: Moving the slider to the middle of the range will cause the maximum activation point interpreted by the game to be already halfway through the lever's physical movement.
Additional tips
Changing the settings takes place in live-update mode, which means that any modification of the settings in the program is immediately sent to the brake and you can immediately check the effect of its operation in the running game.
If you are happy with the selected settings, press the “Save” button. They will be saved in the device’s memory and activated without having to run the program every time you want to use them.